With this filter you can apply matrices of linear transformation with 16bit planar precision to convert color curves.
Transformation
Selects the transformation that needs to be applied; currently, only those conversions are supported:
From "Linear_BT601_NTSC" to "Linear_BT709"
From "Linear_BT601_PAL" to "Linear_BT709"
From "Linear_BT709" to "Linear_BT601_NTSC"
From "Linear_BT709" to "Linear_BT601_PAL"
From "Linear_BT709" to "BT2020_HLG"
From "Linear_BT709" to "BT2100_PQ"
From "Linear_BT709" to "DCI_XYZ"
From "Linear_BT709" to "ZLog"
From "BT2100_PQ" to "Linear_BT2020"
From "BT2100_PQ" to "Linear_BT709"
From "BT2100_PQ" to "BT2020_HLG"
From "CLog3" to "Linear_BT709"
From "CLog3" to "BT2020_HLG"
From "CLog3" to "BT2100_PQ"
From "SLog2" to "Linear_BT709"
From "SLog3" to "Linear_BT709"
From "BT2020_HLG" to "Linear_BT709"
From "BT2020_HLG" to "BT2100_PQ"
From "DCI_XYZ" to "Linear_BT709"
From "LogC" to "Linear_BT709"
From "VLog" to "Linear_BT709"
Interpolation
Selects the interpolation method that is gonna be used:
- Trilinear
- Tetrahedral
Trilinear interpolation is used by default only for historical reasons as when this was developed it only had one interpolation method, namely trilinear.
Although this was far from ideal as it can produce ripples, plenty of people used it (as they were using this function),
therefore when tetrahedral was introduced it was agreed to leave trilinear as default to allow people to still obtain the same results when upgrading.
However, in practice, tetrahedral should always be used and it's the suggested method.
Info about this filter
A Linear Transformation is essentially a matrix that maps all points of a certain space to another,