Loudness correction to EBU r128
Re: Loudness correction to EBU r128
Please see attached.
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- Loudness-2 test.xml
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Re: Loudness correction to EBU r128
Hi abul,
Honestly I can't see how your workflow makes things better. What your custom node do is disregard the second source audio track and map the first to the second on the output, like this:
FROM XDCAM TO CUSTOM FFMPEG:
0:0 (Video) -> 0:0 (Video)
0:1 (Audio 1) -> 0:1 (Audio 1)
0:1 (Audio 1) -> 0:2 (Audio 2)
Throw away the custom node because it just makes things worse.
Even though the XDCAM node creates two separate mono tracks you need to understand that the two must be read by Eff as a stereo pair. If you cannot do this, maybe setting the XDCAM node directly to 1 track with 2 channels (stereo) will make it easier for Eff to get it right.
-steinar
Honestly I can't see how your workflow makes things better. What your custom node do is disregard the second source audio track and map the first to the second on the output, like this:
FROM XDCAM TO CUSTOM FFMPEG:
0:0 (Video) -> 0:0 (Video)
0:1 (Audio 1) -> 0:1 (Audio 1)
0:1 (Audio 1) -> 0:2 (Audio 2)
Throw away the custom node because it just makes things worse.
Even though the XDCAM node creates two separate mono tracks you need to understand that the two must be read by Eff as a stereo pair. If you cannot do this, maybe setting the XDCAM node directly to 1 track with 2 channels (stereo) will make it easier for Eff to get it right.
-steinar