Search found 13 matches
- Thu Jun 27, 2024 3:20 pm
- Forum: Bug reporting
- Topic: 'Insert media' fails
- Replies: 2
- Views: 6129
'Insert media' fails
I have a fairly simple flow to transcode an mxf file to mp4 with a watermark and a postroll. For some reason it fails; 'Validate: Error opening input: Unknown error occurred.' The flow works when bypassing the 'Insert media' filter. I've attached the workflow and an error log. All the help is welcome!
- Sun Feb 11, 2024 1:47 pm
- Forum: Bug reporting
- Topic: Syntax error
- Replies: 3
- Views: 6907
Syntax error
I get a syntax error in a relative simple workflow using FFAS 1.4.0.1, the same flow works fine in 1.3.1.
See log and workflow attached.
See log and workflow attached.
- Mon Dec 03, 2018 6:06 am
- Forum: Bug reporting
- Topic: wrong framerate interpretation
- Replies: 6
- Views: 8920
Re: wrong framerate interpretation
Thanks Steinar!
For my information... when is the AV decoder mandatory?
Bart
For my information... when is the AV decoder mandatory?
Bart
- Sat Dec 01, 2018 12:29 pm
- Forum: Bug reporting
- Topic: wrong framerate interpretation
- Replies: 6
- Views: 8920
Re: wrong framerate interpretation
After some re-testing the problem seems to be different than I thought at first... The output file isn't playing in half speed, but the duration metadata is incorrect; showing double the duration. When playing the file in VLC it stops at 6 seconds. I made a package including the workflow, input- and...
- Thu Nov 29, 2018 2:19 pm
- Forum: Bug reporting
- Topic: wrong framerate interpretation
- Replies: 6
- Views: 8920
wrong framerate interpretation
While working around another issue (http://www.ffastrans.com/frm/forum/viewtopic.php?f=4&t=780), I noticed that QT files with the DNXHD codec (exported from AE) with a framerate of 50p are interpreted as 25p resulting in a encoded file playing in half speed. A source file to test with: https://d...
- Tue Nov 27, 2018 4:32 pm
- Forum: Bug reporting
- Topic: issue with QT animation sources
- Replies: 1
- Views: 4279
issue with QT animation sources
Hi, I'm experiencing an issue when transcoding files which have the QT animation codec. As you can see in the following example the images somehow gets corrupt (the image is supposed to be a still); https://www.youtube.com/watch?v=dZjVffWonpc I've tried several output codecs, but no luck. I'm runnin...
- Mon Jul 24, 2017 1:04 pm
- Forum: Usage, tips and tricks
- Topic: IMX D-10 conversion not using full CPU
- Replies: 1
- Views: 4594
IMX D-10 conversion not using full CPU
Hi,
When running a single file transcode to IMX D-10 using FFAStrans the CPU-usage is limited to about 65-70% What's causing this limitation?
An H264 conversion seems to use full CPU.
Thanks!
When running a single file transcode to IMX D-10 using FFAStrans the CPU-usage is limited to about 65-70% What's causing this limitation?
An H264 conversion seems to use full CPU.
Thanks!
- Wed Jul 19, 2017 2:25 pm
- Forum: Bug reporting
- Topic: GUI crashes on opening 'Populate variables'
- Replies: 2
- Views: 6794
Re: GUI crashes on opening 'Populate variables'
Where are the statics stored? I found them in the ffastrans.ini file. I also noticed the issue only occurs when using more than one static; [FFAStrans] version=0.7.5 [user_variables] S_test=\\nasmtr01.l1rtv.l1.nl\uitwissel$\MEDIA\Uitwissel_avid\FLIPIN\ S_TESTTEST=test Crashes the GUI. [FFAStrans] v...
- Wed Jul 19, 2017 1:47 pm
- Forum: Bug reporting
- Topic: GUI crashes on opening 'Populate variables'
- Replies: 2
- Views: 6794
GUI crashes on opening 'Populate variables'
Hi, I'm testing with FFAStrans 0.8.1 and I'm experiencing the following issue; - Started from scratch. - I created a workflow which uses two statics. %S_WATCHPATH% and %S_EXPORTPATH%, both target to a UNC network path. - Everything runs fine. - But when I try to edit the 'Populate variables'-process...
- Thu Jun 29, 2017 2:22 pm
- Forum: Bug reporting
- Topic: IMX30 D-10 Avid import issue
- Replies: 4
- Views: 9756
Re: IMX30 D-10 Avid import issue
Hi steinar...
Sorry for being unpatient. But any news about a new patch?
Thanks!
Sorry for being unpatient. But any news about a new patch?
Thanks!